This is my 3D Max castle.
the castle was made be using standard primitives, I then clicked EDGED FACES and then turn it into and EDITABLE MESH. In the editable mesh section you could use different operations to form/deform your standard primitive shape. We used vertex, edges, faces and polygons to create this castle.
we used the polygon tool to raise the battle towers, we raised the battle towers by using a tool called extrude, this enable you to lift and drop and part of the shape that you have selected.
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