Wednesday 8 June 2011

My 3D Animation

I based my animation on a house roam. My idea came from researching the TV series the Simpson's. I firstly made a TV that a had a short part of a Simpson's episode, i had to change this when my work got deleted, I then changed my idea into a house roam, this is where the camera will move around the house in a human movement through the rooms that I have created. I used standard primitives the simply edited some of then so I had the desired effective object I wanted. I used household appliances textures I had found on an Internet site to texture my appliances, I then got textures from the Internet to texture my wood workings( cupboards and doors) and textures to use for my walls and floors. I was not pleased with some of them because they were too unrealistic, some of most of the wallpaper textures looks to big for the wall, this is where i should have put the texture into photoshop and have made a better texture the make a better effect of wallpaper. I then began work on the furniture in the other rooms, I made these by using standard primitives and using such tools as turbo smooth found on 3Ds Max software. i had a problem with some of the textures because some of them didn't show up when I tried rendering the scene. I next used a free camera and set it to the appropriate high need to make it look eye level of a average human, I move the camera around the scene, I made the camera move by it self by using the animation bar in 3Ds Max, I used key tool to make each frame a key frame to the others, by moving the camera on each key frame it enabled the camera to move freely through the house without jerkiness, I am happy at how this went because it looked like realistic human movement.  I could have created my own textures for the house and the furniture appliances. I am pleased with the overall animation as it was as I planned, the animation looked like it should as I compared it to the storyboard i used to plan it. There are some weaknesses with the animation with that there are some faults in the building itself, if i had more time I would have gone back to that and changed it so it wasn't clear to see. Overall i enjoyed this project and was a good experience into 3D animation.
This is a profesional example of a 3D animation, ive tried to base my animation of something like this quailty.

Tuesday 7 June 2011

Comic - Woody Woodpecker


This is my concept for the comic, I researched woody woodpecker on the Internet and got some images, I then drew the images onto paper. I scan the drawings into photoshop and edited them to what my comic need them to be like.







This is one of my edited version of woody woodpecker, I have put some camo I found on the Internet and added it to the image, I edited it in photoshop.












This is my finished comic, I used comic life to create the comic, comic life is a software which has comic style layouts, you choose a layout and then start adding images to the layout. I clicked and dragged the images I created in photoshop, in comic life there are speech bubbles and action bubbles and box for naraation, so I then added speech bubbles and narration into the comic so the reader could understand it, I also added some action bubbles for sound effects. I then put it back in photoshop and added some company logos and other banners. i changed the coulour of the comic and put it into a sepia colour.



This is a professional comic of woody woodpecker, I compared my comic to something like this, my comic look reasonablly the same.







EVALUATION

       I based my comic on woody woodpecker. My idea came from researching the TV series woody woodpecker. From my mood board of images I found on the internet drew wood onto a A3 piece of paper. I scanned the images into Photoshop and then started to edit them. using  a camo texture I had found on an internet site to texture woodys body, and used the paint tool to colour the rest of his figure. I then began working in Photoshop to bring 6 images together. I then downloaded a software called comic life. I used comic life to create the comic, comic life is a software which has comic style layouts, you choose a layout and then start adding images to the layout. I clicked and dragged the images I created in Photoshop, in comic life there are speech bubbles and action bubbles and box for narration, so I then added speech bubbles and narration into the comic so the reader could understand it, I also added some action bubbles for sound effects. I then put it back in Photoshop and added some company logos and other banners. I changed the colour of the comic and put it into a sepia colour. I am happy with the outcome of this comic because it looks like a modern comic.

Wednesday 13 April 2011

Final 3D Model

This is my first render before i deiced to change the colours.









This is my final 3D model, I made this using 3D max.







In this render i've added some fog to make it look like it flying in clouds.